This will be more of a rant of sorts, but I've seen this kind of thing used a lot in rhythm games that I wanted to have a word about: Mines
In rhythm games (specially those for PC), mines serve as a punishment or a challenge for those who are skilled enough to avoid them, given that if you press it by accident, it will reduce your score and health or clearing gauge
But then we have those game that instead of giving proper mines like I described, they implement Insta-kill notes that will kill the player in the blink of an eye when touched
It's very unfair, specially when the game or mod is put out for everyone including kids when it's clearly better intended for more skilled people, and then we have FNF modded games that instead of giving just a good experience, they break the difficulty to another level by not implementing a way to reduce said difficulty or deactivate certain mechanics, which would be helpful for those who are less skilled
But that's pretty much it :P
Spooky month is my favorite time of them all (maybe even more than Christmas)
This is going to be a log directed towards all who may or not read this: Were you thinking about dressing up as something or plan something related to the celebration?
I really don't do much besides maybe making memorials or just cool designs with my friends at school
This year I looked up to the cool altars that were made by nearly all other groups at college, a lot of them were really cool actually
The one I liked the most is one that had a big skeleton made out of iron wires for the structure and a bunch of newspapers for the outside :3
So...Yeah, this is going to be the first one of a few more thing I might write in here to even...well, tell what I'll be doing in here
I'll be honest, I have no idea what to write right now besides this startup, just make whatever you will and I hope you enjoy this spooky month